Substats

    Durability

(Strength+Defense)/2

Toughness, one's ability to resist physical damage and effects. Compares against strength.




    Resistance

(Defense+Spirit)/2

One's ability to withstand spirit-based effects and damage. Compares against Spirit. (Note the chart makes references to burns etc. It was just the easiest reference to use, obviously not all energy burns.)




    Reflexes

(Defense+speed)/2

This stat is a combination of instinct, reactions, and speed, and represents your ability to not be where an incoming attack is. Compares against Assault and Spirit Velocity.




    Assault

(Strength+Speed)/2

The speed of one's meelee combat. Compare against Reflexes or the opponent's Assault.

(This stat is also used for muscle-powered ranged attacks.)


    Spirit Velocity

(Spirit+speed)/2

The speed of one's ranged energy abilities. Compares against Reflexes.


    Stamina

(Strength+spirit)

This represents the limits of the soul. Basic combat doesn't drain stamina, but other techniques that require the user to burn their internal reserves (such as shunpo,cero, etc) deplete this resource.

Once out of stamina, a character can no longer use abilities that require it, and their stat comparisons against others all drop by one notch.
Tuesday
2017-09-19
4:26 PM
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