Spiritualist Template

First Post: Character Information

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[size=12][b][u]Insert your character's name[/u][/b][/size]

[img]Insert a direct url to a picture if you have one[/img]
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[b]Description:[/b] (Both a description and a picture together is recommended, because a picture is useful, but tends to have gaps that a description will cover, but a detailed description will suffice if necessary.) Include height, weight, body build, and any noteworthy features in the description.

[b]Race:[/b] Spiritualist

[b]Rank:[/b] Stage 1 (feel free to insert a custom name for this rank according to your order/organization if you have one)

[b]Reiatsu:[/b] 200 (divide this total among the other 4 stats)

[b]Strength:[/b]

[b]Defense:[/b]

[b]Speed:[/b]

[b]Spirit:[/b]


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[c][b][u]Proficiencies[/u][/b][/c]

These are your proficiencies, which further define your capability in combat. You have five points to spend raising them from rank 1 to rank 2 or 3 (So you could be rank 2 across the board, or have some strengths and weakness.) Keep in mind that Spiritualists can have additional proficiencies based on their abilities (a weapon based Spiritualist would have Weapon Combat, an Energy based Spiritualist would have Energy [which may or may not be a cero ripoff] etc.)
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    [list]
  • [*][b]Unarmed Combat Proficiency:[/b] 1
  • [*][b]Hoho (Shunpo):[/b] 1
  • [*][b]Fullbring:[/b] 1
    [/list]



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[c][b][u]Further Information[/u][/b][/c]

[b]Orginization or Order:[/b] (Most Spiritualists have an Order or Organization to which they belong, something that trained them in the use of their [frequently similar] powers. Use this section to describe that Order/Organization, to explain it's purpose, it's beliefs, goals, population, etc. Keep in mind that once one of these is made, other players are free to use it as well. If playing a Loner, this is an excellent place for a personal code of honor, or other methodology.)

[b]Personality Traits:[/b] (These are traits that define your character. Just a paragraph or two discussing their personality and what kind of person they have and how they live. It doesn't have to be much, just enough to show you've figured out more of who this character is and how they live than just figuring out a backstory and some mechanical facets, though you're free to include as much as you desire. This section should reflect the Order/Organization in some way [even if that 'way' is being a rebel against your order's tennants.])

[b]History:[/b] (This is your chance to show off your writing skills. Write a solid history about where your character has been so far in life/afterlife, and what has taken them to this point. Make it good, they say a strong history is the foundation for a great character. (Note that good doesn't necessarily mean obscenely long. Just write it well and let it happen. If the staff feel your history is insufficient, we may suggest that you expand it, but as some people prefer to hide their history and reveal it over time through roleplay, we won't be enforcing a thorough history.)


Second Post: First Stage Information

[c][b][u]First Stage[/u][/b] (First Stage of Spiritualist Growth, give it whatever name you wish, according to your order)[/c]

This is the first evolution that takes a Menos beyond it's status as a simple hollow.

[b]Appearance:[/b] (This is for any appearance changes your character undergoes while employing his/her First Stage Ability, and any fluffy details on the looks of the ability itself that you wish to include.)

[b]First Stage Ability:[/b] (This is your First Stage general ability. Generally speaking a Spiritualist ability does virtually nothing combat-wise in and of itself, but paves the way for lots of techniques.)

    [list]
  • [*][b]Technique 1: (This is your first free First-Stage technique. This free technique must be related to your First Stage Ability in some way. It's some specific way in which you apply your First Stage Ability to combat.)

  • [*][b]Technique 2: (This is your second free First-Stage technique. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 3: (This is your third free First-Stage technique. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 4: (Leave this blank. This is your fourth First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 5: (Leave this blank. This is your fifth First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 6: (Leave this blank. This is your sixth First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 6: (Leave this blank. This is your sixth First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 7: (Leave this blank. This is your seventh First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 8: (Leave this blank. This is your eighth First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

  • [*][b]Technique 9: (Leave this blank. This is your ninth First-Stage technique slot and costs 50 EXP. This technique does not need to be related to your Ability, and can be applied to fullbring or one of your proficiencies instead if desired. [A hoho technique, a special melee attack, whatever you desire.)

Third Post: Second Stage Information

Reserved for later

Fourth Post: Third Stage Information

Reserved for Later

Friday
2017-11-24
11:24 PM
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